You are a small paper doll working on a factory line

Your task is to sort boxes using a simple three-button mechanic —
day after day, shift after shift, you improve your sorting skills,
which opens new challenges along the way.

Controllers





Set in a crafted world of paper, cardboard, and wire, 
the game explores the feeling of being a small part of a larger system — 
one that can involve moral questions about responsibility 
and complicity in actions beyond your control.
It’s inspired by real events from my time in military service.

All the illustrations are digital, inspired by handmade textures and materials.
Animations are frame-by-frame and stop-motion,
adding to the tactile, handcrafted feel.


Created by Maayan Berkovits 
Final project for the Indie Games Studio course,
Guidance by Danny Bacon, at Bezalel Academy of Arts and Design.

Updated 5 days ago
Published 8 days ago
StatusReleased
PlatformsHTML5, Windows
AuthorMaayan Berkovits
Made withUnity

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Paperling_Windows 91 MB

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